//
//  AppDelegate.h
//  FrogDrying
//
//  Created by Le Thanh Hai on 4/2/13.
//  Copyright __MyCompanyName__ 2013. All rights reserved.
//

#import <UIKit/UIKit.h>
#import "cocos2d.h"
#import "RootViewController.h"
#import "StartViewController.h"
#import "MBProgressHUD.h"

@class GameLayer;

@interface AppController : NSObject <UIApplicationDelegate, CCDirectorDelegate, StartViewControllerDelegate>
{
	UIWindow *window_;
	RootViewController *navController_;
	CCDirectorIOS	*director_;							// weak ref
    StartViewController *startViewController;
}

@property (nonatomic, retain) UIWindow *window;
@property (readonly) UINavigationController *navController;
@property (readonly) CCDirectorIOS *director;
-(void)showStartScreen;
-(void)showBusyView:(BOOL)show;
@end
